Reaper Arrow
Physical damage
Estimated midpoint / target
3 × 3 area
Centred on the target
KNOW YOUR DAMAGE
Understand your build. Compare your arrows.
See what your next upgrade actually adds.
Use your current stats, including equipment bonuses.
Base formula with your selected bonuses, before target defence.
Physical damage
Estimated midpoint / target
3 × 3 area
Centred on the target
Holy damage
Estimated midpoint / target
Diamond area
Centred on the target
Enter your character stats to compare arrows.
EXPLORE THE BALANCE
Adjust how distance, attack and level contribute. Your results and scaling chart update immediately.
Updated balance formula: both arrows now use level coefficient 15. In Attack mode, +100 levels add 225 to the raw midpoint, before bonuses and rounding.
Editing this calculator only previews damage in your browser. It does not change server balance.
Multipliers are decimals: 0.05 = 5%. Minimum must be no greater than maximum. Level gains use your fight mode, before damage bonuses and rounding.
PLAN YOUR NEXT UPGRADE
Change one stat while keeping the rest of your build fixed.
| Distance | Reaper estimate | Holy estimate |
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These numbers describe the arrow's formula per affected target, with the bonuses you enter. They are a comparison tool, not a prediction of the final number you will see in combat.
Areas show affected tiles, not guaranteed targets. Damage is shown per target; it is not multiplied by the number of tiles.